map_sprites
- map_sprites(map)
- Fills a given map data structure with the id values of all sprite resources, keyed by strings of their names.
COPY/// map_sprites(map)
//
// Fills a given map data structure with the id values of all
// sprite resources, keyed by strings of their names.
//
// map map data structure, real
//
/// GMLscripts.com/license
{
var surf,no,i,ds_map;
ds_map = argument0;
surf = surface_create(1,1);
no = sprite_create_from_surface(surf,0,0,1,1,false,false,0,0);
surface_free(surf);
sprite_delete(no);
for (i=0; i<no; i+=1) {
if (sprite_exists(i)) {
ds_map_add(ds_map,sprite_get_name(i),i);
}
}
return 0;
}
Contributors: paul23, RaniSputnik
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