instance_nearest_notme
Returns the nearest instance to a given point, disregarding the calling instance.
- instance_nearest_notme(x,y,obj)
- Returns the nearest instance to a given point, disregarding the calling instance.
COPY/// instance_nearest_notme(x,y,obj)
//
// Returns the nearest instance to a given point,
// disregarding the calling instance.
//
// x,y position, real
// obj object instance to find, real
//
// GMLscripts.com/license
{
instance_deactivate_object(self);
var n = instance_nearest(argument0, argument1, argument2);
instance_activate_object(self);
return n;
}
Contributors: iFredQC
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