GMLscripts.com

October 31, 2007Enthusiasm

/news/images/blogicon-20071031.png Some "enthusiastic" users have been spidering GMLscripts.com without respecting the robots.txt file. I am not talking about search engines that follow the rules, I am talking about people who download the entire website every time a few new scripts are added -- you know who you are. I don't like spiders and bots sucking up bandwidth, but ignoring the robots.txt file is not only rude and unethical, it is destructive. False clicks artificially inflate the script usage statistics of the site. That means I have to correct nearly 200 script counters every time someone runs a misbehaving bot. Please don't abuse this site, a lot of time and money goes into running it. If I decide it is not worth the effort because a few knuckleheads can't behave themselves, GMLscripts.com will disappear forever. Nobody wants that, so cool it with the bots, shenanigans will not be tolerated. Thank you.


October 29, 2007Data Structures and Statistics

/news/images/blogicon-20071029.png A few days late but here we go with another update. This time we have a heaping helping of data structure scripts. IceMetalPunk returns with a grid shuffling script for Game Maker 6 users. Quimp brings us a pair of scripts to swap rows and columns in grids. Leif902 provides us with a pair of scripts to load and save maps to a file. Finally, xot proves he has no life with six list-based statistics scripts: sum, sum of squares, mean, median, standard deviation, and population standard deviation.


October 18, 2007Lots of Mathematics Scripts

/news/images/blogicon-20071018.png This week we've got lots of mathematics scripts. Leif902 loads us down with five scripts, starting with a pair of alternative arcsine and arccosine functions. He also gives us a pair of data storage helpers, one to find how many bits are needed to store a number and another to find the largest value that can be stored in the given number of bits. Lastly is a geometry function to compute the slope of a line. Yourself graces us with a pair of probability tools, one that computes the Gauss error function of a value and another that returns a random number with exact Gaussian distribution. IceMetalPunk debuts with a script to round a value to a certain number of places. Newcomer Bryan presents a pair of scripts to convert fractions to binary digits and back again. OpticalLiam gives a handy little toggle function for his first contribution to GMLscripts.com. And wrapping things up is xot with a script to produce a list of prime factors for a number and another to retreive the nth fibonacci number.


October 18, 2007The Game Grid

/news/images/blogicon-20071018.png Greetings programs. The Game Grid is now open for testing. Please check it out, I need to test the system. Right now, you'll only find a few trivial proposals before any real competitions begin. After we've tried a few and figured out how things should work, I'll open up the forum for new topics.

UPDATE:

The Game Grid has been closed.