sprite_edit_end
- sprite_edit_end(session)
- Ends a sprite editing session started with sprite_edit_begin().
COPY/// sprite_edit_end(session)
//
// Ends a sprite editing session started with sprite_edit_begin().
// At the end of a session, the original sprite is replaced with
// a new version and the editing surface is freed.
//
// session editing session ID given by sprite_edit_begin(), real
//
/// GMLscripts.com/license
{
var session,p,surface,sprite,w,h,n,prec,tran,smth,load,xoff,yoff,temp,i;
session = argument0
p = string_pos(':',session);
surface = real(string_copy(session,1,p-1));
sprite = real(string_copy(session,p+1,10));
w = sprite_get_width(sprite);
h = sprite_get_height(sprite);
n = sprite_get_number(sprite);
xoff = sprite_get_xoffset(sprite);
yoff = sprite_get_yoffset(sprite);
temp = sprite_create_from_surface(surface,0,0,w,h,false,false,xoff,yoff);
for(i=1; i<n; i+=1) {
sprite_add_from_surface(temp,surface,w*i,0,w,h,false,false);
}
sprite_assign(sprite,temp);
sprite_delete(temp);
surface_reset_target();
surface_free(surface);
return 0;
}
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