map_sounds
- map_sounds(map,file)
- Fills a given map data structure with the id values of all sound resources, keyed by strings of their names.
COPY/// map_sounds(map,file)
//
// Fills a given map data structure with the id values of all
// sound resources, keyed by strings of their names. A sound
// file is required in order for this function to work.
//
// map map data structure, real
// file sound file name, string
//
/// GMLscripts.com/license
{
var no,i,ds_map;
ds_map = argument0;
no = sound_add(argument1,0,false);
if (no != -1) {
sound_delete(no);
for (i=0; i<no; i+=1) {
if (sound_exists(i)) {
ds_map_add(ds_map,sound_get_name(i),i);
}
}
}
return 0;
}
Contributors: paul23, Tahnok
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